POV-Ray : Newsgroups : povray.off-topic : CryEngine 2 and ToD mods : Re: CryEngine 2 and ToD mods Server Time
29 Sep 2024 17:20:31 EDT (-0400)
  Re: CryEngine 2 and ToD mods  
From: Invisible
Date: 2 Mar 2009 08:07:01
Message: <49abd9f5$1@news.povray.org>
Gilles Tran wrote:

> Of course what they did in Crysis in much more complex, but I don't think 
> that they do GI in real time (though such stuff exists).

According to Wikipedia, Crysis simulates GI in realtime using "ambient 
occlusion", with no precomputed lightmaps.

(This is, however, not as accurate as a real GI pass.)


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